Select the drop down arrow next to profile and find audio – MP3, next click browse to put your mp3 sound file, preferably a folder you won’t delete later and rename it to your meaningful name like character_talk1 and such (the name won’t matter). Select convert/save (not the drop down arrow) and a new window will open. Go to media-convert/save…-file-add…- and find your sound file in your computer. If you drag your sound file into audacity and get a window pop up then there’s a chance your file won’t come out as good as it should, then that’s why we have vlc media player open. If you already have your mp3’s ready go down to the next step, or if you have your. That out of the way open up audacity and vlc media player while you’re at it. Alright disclaimer I don’t make custom music so you should have your own source of sounds to implement, most of my voices come from songs from the games I adapt my mods from. Line 3 is for dst, while line 7 is for don't starve but the note above should be taken into consideration.ģ. Next open the characterprefab file under scripts-prefabs there will be only be a single line to put into your character lua file. If you’re doing don't starve only voice mod you can ignore lines 12-18 unless you plan to make it both don’t starve together and don’t starve compatible in the future.Ģ. Open the modmain and the first 20 lines should have all the lines of code for your character mod’s voice just replace all “characterprefab” with well your character’s name. Recommended amount 1 sound fileĬharacter voice (if you have trouble know what to click refer to the pictures, green boxes = point of interest, yellow boxes = important sections):ġ. Recommended amount 1 sound file.Ī sinking 2.8 seconds. A eye rub (also called sleepy emote) 0.6 seconds.Recommended amount 1 sound file.Ī carol 13 seconds. A ghost sound 1 second average, 1.5 seconds max.I don’t know how to extend the duration just saying it now. A character’s talk voice will last on average 2 seconds, max 2.5 seconds.Important numbers (all values come from wilson’s voice files): Moderate modding experience for sounds on items as you’ll need to make decisions and this is where the files act more like a toolbox.A sort of tool box from the last bullet in links.Universally mp3 is used which is fine just one more conversion. ![]()
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